Doug Guerra puts the HP Reverb G2 to the test in this hands-on review. This VR headset boasts 4320 x 2160 total resolution, dual 2.89" LCD screens, 90 Hz refresh rate, 114° field of view, and more. What are your thoughts on this virtual reality headset? Tell us about them or ask us questions in the Comments section, just below.
Let’s take a trip to the virtual world of the Oculus Quest 2! The goal of the Quest 2 is to be your all-in-one virtual reality experience for VR gaming without cables or a PC (though you can connect to a PC using a single cable if needed). This VR headset boasts 1832 x 1920 resolution per eye, 6GB of RAM, a 90 Hz refresh rate, and more!
4,119 Views· Posted 10/23/2018
Join AB as he examines the new Zoom H3-VR Handy Recorder, an all-in-one, 360° audio-recording solution. With features such as Ambisonics A-to-B conversion, single-knob microphone gain capabilities, internal gyroscope, and a compact form factor, the H3-VR is a powerful and portable solution for your 360° audio needs. We hope you enjoy the video, and invite you to view the wide selection of other
3,663 Views· Posted 02/10/2017
This 4-capsule Ambisonics microphone is designed to capture immersive “spherical” audio for VR and surround applications.
1,325 Views· Posted 01/20/2017
Looking for spherical video solutions to spice up your production? The aptly named Sphere, from Teradek, might be the answer. In this quick preview video, check out how you can set up the Sphere with GoPro HERO cameras and take advantage of the pro-grade features that the Sphere contains, such as real-time stitching, fine image
406 Views· Posted 07/07/2016
Storage on set and in post has become increasingly complex as new camera technology is put to use. Bobby Lombardi from his insights on how G-Technology helps solve some of the greatest challenges in storing footage from VR production.
Don’t forget to check out all of the hard drives and storage solutions available at B&H. Click this link for more information.
512 Views· Posted 05/03/2016
Get a clear, well-rounded intro to the new world of 360 VR in just a few minutes. Check out Douglas Sonders and Nicholas Cambata of 8112 Studios giving their perspective of what 360 VR is and where it’s headed. They present an assortment of quick clips to show you what, where, and how 360 VR is being used, how it’s being handled on set and in post production, what precautions to take and what results to expect, and also where you can access a 360 VR experience right now! Sonders and Cambata refer to 360 VR as an interaction between real-life